So I'm making a game for mobile, and the main layout will be portrait perspective for the phone. I want another different layout to be in a landscape perspectiv...
I'm trying to mirror an object in any way possible and it doesn't seem to work. I have tried the mirrored actions and also multiplying the width -1. Nothing see...
Guyz, I have a ellipse and if I put rotation behavior, then it just rotates at as it should be. But how to rotate that object as like the galaxy, please refer t...
So I'm trying to rotate a sprite with touch, it works. But when I touch the 1st time the sprite "jumps" to certain angle, and I don't want this, I want it to pr...
I'm trying to work out how to rotate objects around a moving position, while keeping the objects relative to their original positions. Currently I can rotate ob...
I was wondering if there was a way to select what I've drawn in the animation editor and rotate it by just a few degrees at a time. Currently I can only see how...
I am trying to find the right way to make an object rotate clockwise or counter-clockwise for lets say 1 second. Basically I have a dial, and when I move the mo...
I am trying to make an object "on drag" rotate from it's pivot point. So how I went about it so far is. 1. I created my "draggable" object and gave it a clamp v...
I added some events for 8dir rotation. For example. When The "W" key is down Player will rotate 2 degrees toward 270 angle. But the problem is that for example...
Have a look at the yellow arrow. Thats what I'm looking for. Is it something to do with the sine behaviour and using the "Z elevation".