I'm trying to work out how to rotate objects around a moving position, while keeping the objects relative to their original positions.
Currently I can rotate objects around a fixed position on the layout, and around a moving position but cannot get the objects to rotate around a moving position while maintaining their independent positions
The effect I am trying to achieve is that of a First Person cockpit view, with objects in front of it at different angles, while the cockpit is moving on the X/Y axis and also rotating.
Would a better option be to centre the object to the layout and rotate the layer while simulating the moving cockpit by moving everything else? Would this have the same problem but just in reverse?
Demo here: 1drv.ms/u/s!AkmrWgxeuxlKhIcjbZELzltqHErc6g
EDIT: Turns out it's way easier to centre and use layout rotation.