I'm trying to make SMB and I have mostly everything for the first level, I made the sprites already but I don't know how to make them move like in the original....
I'm working on some kind of octopus that player can move. I create the tentacles using revolute joint on each part. It work pretty well with a good physic but I...
I want the sprite to look where its going like face the player sprite when its aproching him I gave the enemies the line of sight behavior.
So I used the animations example from the demonoire to set animations for my character while moving and works great when using d pad but I would like to use lef...
Image : Google drive link : (Warning! The entire project in here, if you can't help by downgliding, use image.) Thanks!
Is it possible to have the sprite (moving with the 8-direction movement) perform an attack animation while the walk animation is also going on? Basically I want...
I'm trying to have an enemy that runs at you, then when they hit you they back away then come back. So it can be them moving away from the player as apposed to...
In my game I want one of my enemies run upto a player, hit them, then run off, then run back and hit them again and repeat. How'd I go about that?
I'm trying to figure out how to do a kind of space shooter were I need an object to move in angle to make it a little more interesting than making the enemy jus...
Not so simple and obvious, but how difficult. Simple thing, it's supposed to be like in Civilization, but there's no information anywhere on how to do it. I nee...