I've had this problem for years, and I've just "solved it" with hacks. I wonder what's the proper solution for it. So, I have buttons and I want them to tween w...
What's the elegant solution to overlapping with many copied objects, let's say, many cloned enemies, and then selecting only the instance with the highest Y val...
I'm trying to have 2 different enemies on screen. I'm using EnemyBox to handle the bullet movement, with an animated sprite Mouse pinned for the animations. Pre...
I have some object sprites that symbolize equipment. They all have a number for which slot they're. "Slot 1" for example is the weapon slot. The weapon is set d...
I want to create a "respawn" object. It will be able to spawn monsters and once those are destroyed it will spawn more. Well, this part I managed to create, but...
I'm quite new to Construct 3 still, so I'm just dabbling on some little projects to learn. I have a dictionary with two instance variables: Excellent and Awful....
Hoping someone has some insight on this. I'm working on this multiplayer game that uses the peer system from the Construct multiplayer documentation tutorials....
I'm making a character who can deploy a manually controlled item. I create a new sprite object for the item (henceforth called "Drone"), without placing it in t...