I have a loop that randomly creates 4-6 instances of the same object on the X-axis at the start of the layout. The issue is that they often overlap. I have a co...
So I have a weighted button in my game that requires a minimum of X creatures overlapping it to press it. It works mostly as expected, but when I have multiple...
I am working on an interaction where you can add and remove elements to a sandwich. Ex: +BURGER button adds a burger to the sandwich. Same thing with the other...