Forum Topics tagged input

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31 forum topics with this tag
  • 18 replies
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I have a read-only TextInput object. I am trying to fit in a 50 character string, but I need all of it to be visible, I can only see about 24 characters. Is the...

  • 3 replies
  • 465 views
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I know how to do it in plain CSS, but I can't figure out how to do it through C3 events. Do I have to resort to finding the DOM element and then changing it thr...

posted 3 years ago
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  • 570 views
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Diagonal/8-Way D-Pad Inputs
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I am trying to make a fighting game in Construct and I wanted to know if there's any way to make Construct distinguish diagonal D-Pad inputs. In fighting games,...

  • 3 replies
  • 247 views
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I recently "finished" upgrading my project from C2 to C3. This project involves a function based control mapping system. I.E. Players select a pre-made control...

posted 3 years ago
  • 1 replies
  • 783 views
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How do I detect inputs?
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Doing more experiments using Construct 3.I wanted to make a test game that is playable with mobile and computer controls. I can't find how to detect what type o...

posted 3 years ago
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  • 546 views
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Camera is not working on IOS
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I use a standard example, everything works for Android, but only a front camera is available on iOS, why? Tried C2runtime and C3runtime.

posted 3 years ago
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The idea is that if the player performs an action before it’s allowed, by some other condition (such as being on the ground to be able to jump), the action will...

  • 6 replies
  • 619 views

Specifically what I need help done is to take the exact axis from my Thrustmaster wheel, and feed that to a sprite I have set up on the screen to rotate to the...

  • 3 replies
  • 535 views
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How do i use an SNES controller for input?
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I've been following a tutorial on setting up a gamepad, but for some reason it isn't detecting the left/right on my SNES controller. I have two of these control...

  • 2 replies
  • 280 views
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make a keypress event work for multiple keys
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My description is kind of vague, but I will try to explain. I have a local-multiplayer game where all characters are controlled via different controls. These co...

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