Content tagged in-app-purchases
In-app purchases are extra content or subscriptions that you can buy in apps on your computer or mobile device.
Just checked Google Play and the C3 manual but it seems only consumable and nonconsumable are supported. Are there any plans to update the plugin to support sub...
I'm trying to setup my first non-consumable IAP to the game. At start of layout I run this. And after I check for this. I dont now if this is going to be work b...
I'll submit a bug report on github later (Apple gave me crash logs) but for now I just want to know if I'm alone on this? My app is on the App Store, but my new...
I'm using the official plugin MobileIAP on Construct 3. But when I try to config the products on Google Play Console, they ask me to add the BILLING permission...
The " Complete product registration " action doesn't trigger either "success" or "fail" anymore (since a few weeks). I submitted a bug report with a minimal pro...
My game released in App Store 5 days ago, but in-app purchases is't work. It's strange for me, because purchases works fine when I used TestFlight. Same version...
So I am creating my game and I am not understanding where I should get the public key, I need to understand that for Android and iOS too.
I release my game on App Store and my IAPs doesn't work. I tested my app on TestFlight before release, and IAPs work fine. Here is some logs from my released ap...
Howdy yall. So, I've got a mobile app I building for Android. I have added In-app-purchases before, but they're always non-consumables. I've never tried to add...
The title basically says it all, but to provide more detail. I'm at the stage where I'm integrating IAP's and I'm aware of the Construct 2 plugin for IAP. But I...