My game released in App Store 5 days ago, but in-app purchases is't work. It's strange for me, because purchases works fine when I used TestFlight. Same version of game works fine in Google Play.
I no have any debug tools in release version and I can't recognize problem. One thing what I know: "is registration complete" is not complete and store registration is not success, because I have this conditions:
"BuyCoinsMenu" is never visible in App Store version, but always visible in TestFlight.
All my purchases were approved, all Agreements are active, purchases marked 'cleared for sale'