How to create animations using SceneGraph , in this example on file attached below you will see that as you drag to left it simulates physics force to the right...
I'd like to know if in "Hierarchy" has Z-Elevation like Behaviors PIN. If don't have this, are there plans to implement that ? Tks.
My object is a child of another object. I want my object to move to a location and then return back to it's original location. I think I would need to store it'...
Const objectInstance = runtime.Objects.Key.CreateInstance("Keyboard", 200, 150); But how can I create the hierarchy? Is there such a thing as this? Const object...
I am using both hierarchy and containers on a set of objects. The problem arises for On Created conditions which trigger twice. This is the eventsheet: This is...
I have an objectbank layout with the game objects, including the player. In the layout of the first phase, when I add the event to create the player, it doesn't...
Thanks for reading this. I am making a Baa Baa Black Sheep game, where the player sheep is made of a body with its head and 3 parts wool as different sprites, a...
How do I select between two hierarchy of the same object in "create object" action ?
In my current project, the ui window has the buttons as children. I need to tween the size of my buttons. However, Button.Y and Button.X give me their initial v...
I just curious about the Create hierarchy checkbox that displays on every object type Create action. Is this feature still only working for Spirit objects. I re...