In my game, I have it so when either player 1 or 2 gets to 0 health the other wins the round then they proceed to the next round. But the problem I am encounter...
I am using a switch and a box. So the task is When player collides with Switch 1, Box 1 should fall through physics.However when there are multiple Switch(Copie...
I have to set my initial boolean value to true, and I tried it with a numerical global variable but it didn't work, Why does this work but the others didn't? I...
I am trying to sync a global variable in multiplayer game using photon plugin where when the global variable changes from the host, it shows this to every other...
I was wondering how could I make a number of instances of the same object being related to a global variable. Trying to explain: Object: "Person". Global Variab...
I am using a global variable throughout a game, and I was wondering if there was a way to do use compare variable to check something like "number" is equal to 4...
I want to have difficulty modes like Easy, Medium and Hard. Basically what I do is make the enemy tough. So, for that, I have different groups, Easy, Medium and...
So, I'm making a little game that when you press a button you get some items, but I want to make the player have a chance to get the items, like, 1% chance to g...
I'm using the Save/Load game function in my game. I use it when a player goes from playing the game and into the menu. I will save the state of the game and whe...
In my game, the player have 3 chances (lives). When the player loses the game, 1 chance is subtracted from the text object named "txtChances", then a box appear...