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I'm having sort of a problem with the functionality of my game. So I have buttons to move between screens which are all on a single layer. This layer is global...
Goal: Create a sprite object on a global layer, that persists/remains when switching layouts. Needs to be able to switch to layouts that don't include the sprit...
I've been working on the sound part of my game, and thus I've created an options button (only accessible in the main menu) to "toggle on and off" only the sound...