Below are the results of many, many failed attempts which brought me to asking the experts. Right now everything works except the countdown decreases in some ve...
I want to make a randomizer that has global variables and uses an or statement. For Example: Red = 0. Green = 0. Blue = 0. Then I want the programming to be som...
I have a project where I need to trigger a sound effect once when the timer variable = zero. But When I did this the audio clip is looping, but I need it just t...
I have created a random spawn object and separated them in animations. So at a random point on the layout it will spawn (Coins, Emeralds, Rubies, Sapphires) her...
I'm going to post a screenshot of my events to show you guys what I'm doing as I'm sure it's user error but currently I am building a dialogue system based off...
I am a bit puzzled by this. I have set up global variables for levels and lives. The levels are working and saving but lives are resetting? For example I have s...
So I am trying to get a "Good Job" to pop up when every tenth enemy is killed. Maybe I am going about it wrong but I was trying to do System>Score (Global Varia...
Hey C3! Hope you're doing well out there. Got a simple question that I can't seem to get my brain around. I've got a dropdown box that I've assigned an instance...
I have one sprite with multiple animation, and every animation is a different object. Depending on the animation, my sprite don't have the same instance variabl...
I am trying to figure out how to make a custom sound play when the the top score is over taken in the game? For example. A player has a top score of 1000 and on...