How do I turn the gamepad-analog stick on y-axis >0 into a triggered event, so that it only alters the variable once if true. In the main menu I want to change...
I'm trying to implement gamepad input and, at first, using gamepad index 1 worked fine, but I eventually switched to using "On gamepad connected" and setting a...
I've gone through a range of game controllers for my Mac (Switch Pro bluetooth controller, Xbox 360 USB w/ USB-c converter, Xbox 360 USB-c direct) and none of t...
I have a question. I have a sprite designed in 8 directions. Up. Down. Left. Right. Up-right. Up-left. Down-right and down-left. My problem is that I can't diff...
I've tried using different functions like car and 8 direction but nothing works well. I need it to not have collision with solids as well. Any help?
I want to be able to have my player character's speed be, say, 50 when the gamepad joystick is held only a little and for the player character's speed to be 100...
It speaks for itself. In which controllers does Gamepad work?
Can anyone offer advice on using gamepads in a script-based project? I understand it's necessary to use an event sheet because the Gamepad plugin isn't accessib...
I am currently working on a local multiplayer project that can have up to 4 players at the same time with gamepads. I really don't want to have to go through th...
Gamepad seems to have more input lag than Keyboard and even Mouse. Is there anything you can do to minimize it? I've been told V-Sync might be causing it, but b...