I've at least 100 random events in my game. They appear every 10 seconds. They're like: 1)There is a pandemic. Will you open hospitals? -Yes -No. 2)They kidnapp...
I am trying to check whether a boolean is true each time the player presses Z and, if this boolean is true, and the player presses Z again, inhibit the function...
I am trying to create a function that will handle a "loot drop". Essentially I would like to reuse the function and pass in which object I would like the functi...
I have been spinning my wheels trying to figure out how to build an item quantity tracker into my item pickup function. Essentially when the player picks up an...
Currently I have a function that, when triggered, is supposed to reduce the height of a stamina bar. The problem is that after the function runs, it returns to...
I have a function that creates 80 objects using loop "for each". Then I call this function in "On start of layout" event. Next actions in this event do some stu...
Hi and everybody who knows. I need to call one of my functions in the game outside my game. I have no idea. Could you please help me?
I am encountering a weird issue with my "pickUp item" function. Basically all my items are in a family called "items" and this family has an instance variable w...
I call function and give it an input parameter. Inside that function I call another function and give it same parameter. Somehow after completing second functio...
I can't find Function plugin in Construct 3. But Documentation says This means that it Is'nt downloadable via these pages as it's already included within Constr...