The title is pretty straightforward.
I have a simple problem which I cant seem to fix. I created a family group with npcs, which should be act individual. They got UID istances which they get as so...
Aight so, this only works if all instances under this family meet the condition I put, how do I make the code happen just to a specific instance from a family?...
I have multiple objects as part of family. These are placed multiple times on 30 different layouts (different levels). I want to add an effect to the family and...
I have a short question that came to my mind and I wanted to know your opinion. I am starting to make enemies for my game. I'm building different types of enemi...
So I have a drawing canvas which I'm looking to fill with the object that is overlapping a select icon elsewhere in the layout. So if the select icon is overlap...
As the title says. More specifically, I'm trying to use the 'Subtract from' tool to subtract a predetermined value that's taken from an instance variable owned...
I have a bunch of sprites called MoveMapper, they're all children in a chain. Something like this: P->C->C->C->C->C. I start at P, run some code, and if a boole...
My game is an empty scene when layout starts. All my objects to be displayed are in a family and they re a lot. At start of layout, how do I tell Construct to l...