Content tagged enemy

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81 usages of this tag
  • 3 replies
  • 163 views
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LOS - Variable issue
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There are two enemy instances with LOS behaviour. I want to set the player instance variable to 1 when player is in the LOS of any enemy instance and when the p...

  • 3 replies
  • 139 views
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LOS logic help
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Could you help me to implement a code in my game. There's Enemy, Player and Home. Enemy has LOS behaviour. 1. If the enemy has LOS with player then enemy will a...

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  • 249 views
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I would like to make a vampire survivors like. Just to test settings. I find an easy way to move enemies with move to or Bullet behavior. But I got a problem wh...

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  • 365 views
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Pathfinding movement issue (Solved)
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I have an issue with my character pathfinding movement. 1. There's two layout. 2. An Enemy character with pathfinding behaviour. 3. Two destination objects, Des...

  • 12 replies
  • 255 views
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How do I make multiple enemies act indepedent?
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I've seen some posts about that, but I got no solution for my issue. I've made a "IA" for the enemies. The part of walking around like mobs and chasing the play...

posted 8 months ago
  • 1 replies
  • 92 views

But I wanted every green sprite to shot every 1 second, not only 1 green sprite, how can I fix it?

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How do I destroy a sprite enemy after several hit?
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I made an enemy sprite, and instead of destroying it with one shoot I want it to be destroyed after like 20 hits, how do I do that?

posted 5 months ago
  • 1 replies
  • 86 views
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The player can kill enemies to get xp. The problem is that if 2 enemies die at the same time it only gives xp for one of them. For example: The enemy gives 2 xp...

posted 5 months ago
  • 3 replies
  • 98 views
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Enemies getting positions confused with eachother
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So I use this system where the enemy collisions and animations are different objects and they're in a container, this works just fine except for when there are...

  • 7 replies
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Why does my enemy sprite keep flipping?
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I'm trying to program a sprite that chases my player. The enemy starts at the left of my npc, but the second it goes to the right, it flips upisde down. I know...

posted 24 days ago