Content tagged enemy

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81 usages of this tag
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I'm new in Construct 3 and in video game progamming in general. I would know how, for example, kill an enmy with only the collision of my player sword, the sing...

posted 5 years ago
  • 4 replies
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I want to do that if the enemy is destroyed, increase the speed of line of sight towards an object. I use this code to move the enemy: Angle(enemy.X,enemy.Y,car...

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How do I distinguish an object from itself?
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I know the question isn't really clear but I have an enemy and I want him to attack the player but when it attacks, all the enemies attacks. The attack works pe...

posted 5 years ago
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Goodmorning, I have been researching this for a couple of days and I don't understand what I am doing wrong. My enemy moves up and down but he doesn't move left...

posted 5 years ago
  • 3 replies
  • 687 views
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Burnable ennemies, fire spread issues
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I have a problem in my project. Basically, I am creating a system which allow to ennemies to burn. What I have done : So I had already done a player, that can p...

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  • 415 views
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Can someone help me?
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This is my first time doing something at Construct 2, and of course i'm having trouble. I's a regular beat em up game, and i'm trying to develop a simple AI, bu...

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Spawn Unique Enemies
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When I spawn a sprite enemy and shoot it, it kills all instances that were spawned. I would like it to kill just the enemy that was shot. Any help would be grea...

posted 5 years ago
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Make a pattern for an enemy.
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What I want to do is have an enemy with 2 attacks, 1 which is close range and a. Projectile attack. I want the enemy to be in Idle for 4 second, then use the pr...

posted 5 years ago
  • 10 replies
  • 593 views
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I'm making a simple shooting game and have set things so that one point is added to the score every time a bullet makes contact with an enemy. I've found if I c...

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A question concerning enemies in a video game.
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How can you make an enemy spaceship open fire repeatedly? This is a picture of my code and a picture of an enemy spaceship, give me some ideas so I can make the...