Forum Topics tagged drag-and-drop

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55 forum topics with this tag
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Disable multitouch for drag and drop objects
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I think I came up with a simple solution for disabling multitouch for drag and drop objects if anyone else would like to test. The solutions I've seen on other...

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Touch + Drag And Drop issue
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So I'm asking a very small game that uses touch to interact with a joystick. The problem is that when dragging the joystick, if the touch hasn't moved in a bit,...

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Why do I not have Drag & Drop as an option??
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Currently developing a top down game on paid version of Construct 3 and I don't see the Drag & Drop option anywhere as a condition? Can someone please help me f...

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How do I fix this drag and drop bug?
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(sorry for bad English, I speak Spanish). I have a drag and drop bug on my project. This bug is: When moving the position of an object with set position, the dr...

posted 1 years ago
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How do I detect drag direction?
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In my game, an object has the DragNDrop behaviour. To adapt how other sprites around behave, I need to know the direction the drag is going. How can I do that ?

posted 1 years ago
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Is there a way to disable the drag and drop behavior on an object from within a script?

posted 1 years ago
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I am trying to pin an object to a line (much like y = mx +c). I rendered two objects (A and B) on the layout and by using pathfinding Behavior I will draw a lin...

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How do I make controls draggable after showing them?
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I want to show controller on any point of the screen when the user touches the screen and hide it when user Is'nt touching. The problem with current solution th...

posted 1 years ago
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DragDrop Behavior - DragStart work with other conditions?
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I'm trying out the DragDrop behavior on a sprite and I'm using the DragDrop drag start trigger. I have another condition there in the drag start event block, wh...

posted 12 months ago
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How do I change the way item combination is triggered?
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I've recently got back into a project after a long break and am trying to work out which events/actions I need to change so that items only combine after they'v...