Please help me with my small problem, can anyone help me to teach me the easiest way to go to another layout when the stage is completed. TIA! Here's the event:
I have some kind of book pages which are represented as layers in Construct. On every page are different characters. All characters are dragable. By switching p...
Trying to create a classic Jigsaw ''torn-up note'' for my game. I got as far as giving each piece of the note the pin behavior and the drag and drop behavior. T...
In my platformer, I have the player staying in the center of the viewport and you move the level around him/her, essentially making the character move to the en...
Hello again! I've got a platformer where the player stays fixed in the center of the screen (horizontally) but moves up and down. You move the player object thr...
I'm using drag/drop to control a character in a game I'm making, but unfortunately it allows for solid objects to be dragged through each other, and I can't hav...
I'm trying to make my layout appear to scroll the same way my finger is dragging the camera, as if I were directly dragging the level itself. I found this older...
I have a drag and drop setup which validates by checking a variable ("value") against the container variable of the same name. This works fine. However, the 'co...
I've got a water level with a buoy in it. When the player jumps on the buoy, I'd like it to smoothly sink down about 90 pixels and then stop so the player can j...
For some reason when I export my game as an APK, the drag and drop functionality stops working. This doesn't happen in preview mode but only when I export. I've...