Forum Topics tagged distortion

10 forum topics with this tag
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How do I distort a sprite at different angles?
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I have a sprite of a circle and another sprite showing part of that circle being lit up. When its a perfect circle I can rotate the light and it looks good. How...

posted 6 years ago
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Been a while since I've posted here...Getting ready to release the first game I've developed in Construct (started in C2, finishing it in C3), and when porting...

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How do I position(X,Y) the "Sphere" distorsion effect?
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I want to reposition the distorsion effect "Sphere" it is always centred and I want to position it lower on the screen (the Y cord.) is this possible?

posted 3 years ago
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How do I distort a mesh along a Timeline?
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Is this even possible? Thanks.

posted 3 years ago
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  • 538 views
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Backround music is super distorted
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I'm using Construct 3 on Windows 11 to make an 8-bit flappy bird remake and i'm running into some issues with audio. I am using a 14 second .Wav witch sounds fi...

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How do I distort a text like an sprite?
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I have a card game which I distort the card's width and height when I interact with it. The text is also distorting a bit but It doesn't quite follow the exact...

posted 3 years ago
  • 3 replies
  • 422 views
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How do I fix odd sprite/animation behavior?
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I have some weird things going on in my game depending on what horizontal plane I am at with my sprite sometimes top to bottom sometimes left to right. Seems to...

posted 2 years ago
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I would like to distort an image like in the screenshot below, I don't know how to explain it with words. Is it possible with Construct 3? How can I do it?

posted 2 years ago
  • 1 replies
  • 246 views
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Forum Topic
is it possible to use audio effects to bitcrush sounds?
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I am making a game where there's an option to enable/disable retro fx, and I am curious if its possible to use the built in audio effects from the audio object...

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On 432.3, I can subdivide a single sprite to a 256x256 mesh with no errors or performance loss. On 435, I can only go up to 64x64. Anything above that hangs the...