I'm wondering what's the best way to have all the data of a "typical RPG" stored. I really like the modularity of Javascript objects. So is there anything wrong...
Is the dictionary 1000 row soft limit due to technical limitations? At the 1000 mark the only way I can add rows to dictionaries is by manual adding 1 row each...
Just noticed that in C3 generating json from a dictionary includes c2dictionary in the string. Its no big deal but perhaps you want to update it to c3 -- althou...
I would like my players to be able to import and export savegames that I created using localstorage or a dictonary which will then be saved in local storage. Fo...
While testing the "ready-feature" before game start, where the host can only start the game after every player is ready, I had quite problems figuring out why i...
I'm building a deck editor. I'm using a websites API to load the card images. The owners of the website state that they will ban and blacklist people who downlo...
Basically what I am trying to do is: What already done: _________________________________________. Ajax my Realtime Databases and request info ( works fine). __...
I would like to read data from localstorage within a loop. Meaning is to feel a dictionary with localstorage value. Dictionary keys and localstorage key have sa...
I have a game where I have redefine keys screen. When I redefine the keys (press key for left, key for right etc.) they're put into an array and then I loop thr...
I want to loop through all available speech synthesis voices and store them so that I can easily change the voice with a function. But when I try to do Voices.G...