Content tagged dictionary

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Dictionary vs global variables
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For my savegame I will most likely use a dictionary to json on local storage. I will need to save about 20-50 variables/values. Now I'm thinking whether I shoul...

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I'm saving my variables such as player inventory, player attributes, experience table, monsters description (loot, gold drop, etc) and I'm using the AJAX plug i...

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What am I doing wrong? (Inventory System)
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I'm working on an inventory system and for some reason it's not updating the slots. I "pick" a item from other layout, set the key "PickedItem" in a Dictionary...

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Global variable or Dictionary entry?
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C3 guru's, thanks for checking out this topic. As I make my way through this first game, I've set 10+ global variables for different things I need to reference...

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Using JSON data to keep RPG stats etc.?
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I'm wondering what's the best way to have all the data of a "typical RPG" stored. I really like the modularity of Javascript objects. So is there anything wrong...

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Dictionary Row Limit
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Is the dictionary 1000 row soft limit due to technical limitations? At the 1000 mark the only way I can add rows to dictionaries is by manual adding 1 row each...

posted 3 years ago
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C3 dictionary asJSON generates "c2dictionary":true ...
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Just noticed that in C3 generating json from a dictionary includes c2dictionary in the string. Its no big deal but perhaps you want to update it to c3 -- althou...

posted 3 years ago
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I would like my players to be able to import and export savegames that I created using localstorage or a dictonary which will then be saved in local storage. Fo...

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Show " " for string values in dictionaries in Debug Mode
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While testing the "ready-feature" before game start, where the host can only start the game after every player is ready, I had quite problems figuring out why i...

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I'm building a deck editor. I'm using a websites API to load the card images. The owners of the website state that they will ban and blacklist people who downlo...

posted 3 years ago

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