Content tagged cursor

16 usages of this tag
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I have a custom slider (credit ) that I can use the touch control with to move and wanted to have the option of using a gamepad to control it. I have a custom c...

posted 6 years ago
  • 11 replies
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Windows mouse cursor ALWAYS coming back ?
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I've tried few ways to change the mouse cursor, the built in "Set Cursor to Mouse". The more manual of every tick to set position of the cursor sprite, I even t...

posted 6 years ago
  • 3 replies
  • 509 views
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A question about the Text object
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With the "Text" object is it possible to create an effect that shows a cursor that types words on the screen of your computer? Thank you!

posted 6 years ago
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I have the following actions on a sprite Click event: Mouse.Set cursor from sprite NoGo. System.Wait 1 second. Mouse.Set cursor to Normal. However, it doesn't c...

posted 6 years ago
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[SOLVED] Highlight a single button on cursor over ?
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I got many instances of same object 'Button' which is a sprite object. When I hover the mouse over single button only that one needs to glow. I created a 'Mouse...

posted 6 years ago
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Hey there, I'm working on a game that uses shooting with the mouse. The camera is controlled with a lerp function between the crosshair and the player, the cros...

posted 5 years ago
  • 6 replies
  • 565 views
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I'd like to allow the player to "place" a given object at the mouse's X/Y coordinates. They'll select the object from a pulldown list, click somewhere on the sc...

posted 5 years ago
  • 0 replies
  • 229 views
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Cursor styles do not work with lists
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Using events to set cursor style when mouse is over a list, although provided as an action, doesn't work. It's necessary to use an external stylesheet i.E. #lis...

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How Can I Hide Default Cursor In Game ?
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I trying to Set Hide Defualt Cursor. Project file.

posted 3 years ago
  • 8 replies
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How to set your own sprite instead of the mouse cursor
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Friends even the cursor doesn't change to a sprite like everything was done correctly. Option. Set Cursor style-None. And. Sprite.X=Mouse.X. Sprite.Y=Mouse.Y. I...