I have a plugin which continuously spawns object instances using the _runtime.CreateInstance function from the SDK Documentation. Apart from the fact that Const...
Apologies for this basic question. I appreciate there are already a lot of posts about this. I feel like I've read them all twice and I'm afraid I still can't q...
I have a function that creates an object. CreateObject(runtime.Objects.Player). CreateObject(object) {. Const instance = object.CreateInstance(. This.ABOVE_LAYE...
I'm working on a simple multiplayer game with a lobby with chat function. I've got almost everything up and running but I can't seem to find the logic to alter...
I'm looking for a way to create multiple enemies at one time. All my tries have failed, sometimes I crashed the game. My game makes use of rounds, I want the nu...
There are 10 objects in the family. I want to pick the object that the player overlaps with from this family and create an instance of the picked object. I trie...