I'm working on a simple multiplayer game with a lobby with chat function..
I've got almost everything up and running but i can't seem to find the logic to alter a text object created by my (simple)script..
So i create the instance.
var msg = runtime.objects.chat_msg.createInstance(1,data.x,data.y+150);
And i would think i can set the text as following.
msg.text = "my new text";
But it doesn't work like that. Please tell me there's a way?
Thanks in advance!