Hello. Apologies for this basic question. I appreciate there are already a lot of posts about this. I feel like I've read them all twice and I'm afraid I still can't quite get my head around it!
I have a holding layout with 3 different instances of a tilemap object. I'm trying to spawn this tilemap in my main level layout using those instances but I can't figure out how to target them inside the create event.
I can do 'system - create object - tilemap' simply enough but how do I go one level deeper and select the specific instance that I want to create?
I thought I might be able to do this with the UID's but I can't work out how or where to do so within the create event. I have also tried to add instance variables to each instance and target them that way but again, I can't figure out where in the event sequence I can state which variable I want.
I suspect it might be a logic issue on my part. My expectation is that I should be able to create a specific instance of an object on my layout.... but I'm now wondering if I need to create the object type first then somehow switch its instance to the desired one?
Any help understanding this concept would be greatly appreciated. Please let me know if my question needs clarity. As you can probably guess, I'm very much the rookie programmer!
thanks in advance