Forum Topics tagged behaviours

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83 forum topics with this tag
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Helloooo ! I've been making games for 10 years using various engines including Construct. They're played by millions of people and showcased by the biggest gami...

posted 9 months ago
  • 1 replies
  • 187 views
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Forum Topic
Can behaviors Draw (editor only)
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Is there currently a way for a behavior to draw stuff to the editor. Thinking of like helper gizmos. To visualize thing in the editor?

posted 9 months ago
  • 2 replies
  • 176 views
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How do I use the WASD keys with the platform behaviour?
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I'm making a multiplayer game w/ 2 characters, one on arrow keys and one on wasd. I'm using the platform behaviour for both characters, but the platform behavio...

  • 1 replies
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allowedPluginIds but for behaviors?
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Currently object param in aces can have an optional allowedPluginIds property that filters the selection based on the plugin type? Is there an equivalent to thi...

posted 8 months ago
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  • 174 views
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Forum Topic
Getting Behaviors in TypeScript
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How do we get behaviors on an ISpriteInstance subclass in TypeScript? When attempting to get the behaviors property of my subclass, I see the following error: H...

  • 0 replies
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Forum Topic
SnapTo v2.0 - Zelda Camera System
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You can get this plugin on discount over Itch.Io. Now you're able to enjoy a more featured plugin, with more control using tags, free camera mode and a "zone"/"...

  • 1 replies
  • 112 views
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I want my character to move through the path. But what I want to achieve is different from the examples in the "pathfinding" behaviors guide. In the image there...

  • 3 replies
  • 102 views

I'm trying to make an enemy sprite (a mushroom) move towards the player. The bullet is working properly moving towards the player, but then the sprite is rotati...

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Forum Topic
How do I have the Tween behavior work properly here?
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I'm currently working on my very own F-Zero fangame (I love the games so much) and I wanted to implement a mechanic where your acceleration decreases as you get...

  • 7 replies
  • 263 views
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I'm using the physics behavior for the controls of my player. Problem is : Apparently the movement speed of objects is a bit inconsistent with this behavior. As...