Content tagged auto-tile

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Autotile help?
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Hello I'm trying to find a way to automatically select the frame of a sprite depending on location/position relative to others, its often referred to as autotil...

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How do bitwise or bitmasking autotile from a grid?
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I have grid of block sprites that I randomly set to 'filled', then after I want to go through and place the correct tilemap tiles on to each 'filled' block. Nev...

posted 4 years ago
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How do I Use Tilemap Auto-Tile Brush in game?
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So in Construct 3, you have the option to auto tile in the editor and it works really well, is there a way for people who play the game?

posted 4 years ago
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What I want to do is implement bitwise method into a modified procedural terrain generation template. The problem is, when scrolling method "moves" tiles, it re...

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I'm trying to use the "set tile with brush" action in order to let Construct draw tilmaps quickly on startup, based on a minimalist tilemap that serves as some...

posted 2 years ago
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How do I autotile at runtime?
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Anyone know how to do this? I'd have thought it'd be built into Construct already. I know there's a plugin that is said to do this. But IMO it's not very good/u...

posted 2 years ago
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The title doesn't do a great job of explaining what I hope to do, so let me explain. I have a procedural generator that carves dungeons using a tilemap and brus...

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How do I fill big spaces using auto tile?
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I just recently started using the auto tiling brush on Construct 3 and I'm curious if there's a way of fast filling big spaces, such as this: This big pink tile...

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