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Building "Role-Playing" and "Rogue-like" Browser Games icon

Building "Role-Playing" and "Rogue-like" Browser Games

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Sold by PBMCube
5 Star icon 2 reviews
Last Update Dec 2023
10+ Total sales
11 favourites

This Student Workbook uses both Construct 3 & 2 encoding. It supplies client-side & php "back-end" encoding.

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Siloed Role-Playing (RPG) and Rogue-like "trade secrets" revealed! Discover how to create Role-Playing Games (RPGs) using the methods in this expanded chapter from the Construct Game Starter Kit Collection. When you finish this workshop guide, you will have a production pipeline ready to create as many different RPG "Content-as-a-Service" (CaaS) games as your imagination can dream up! This is the tool I've used in my production studio since 1997! It solves RPG Data-intensive operations! You'll also get bonus content, downloads, Construct2 and Construc3 Lessons, PHP, and SQL source code examples, game variation tweaks, and references on how to do everything that works AND does NOT work within this game design workbook. You could copy and paste any examples into your productions and then modify those resources with your bespoke artwork. This workbook will guide you in creating several RPG Game Mechanics (GM) styles as stand-alone or CaaS by using an innovative approach from "Headless Game Design". By the end of this workshop guide, you should have a fully functional "RPG" game prototype - not just a copy of my game, but your very own product using your gaming assets. A supporting website is also available to download the bonus content included with your workbook's purchase. This extraordinarily comprehensive guide --350+ pages!-- will teach you how to:

  • Use Construct 2 OR Construct 3 as the "Front-end" User's Interface Experience (UIX) for stand-alone RPGs AND if you have access to a back-end "Content-as-a-Service" server database.
  • Dynamic NPC Facial Expressions Dialogues!
  • Discover how to create "Single Player / Single- OR Multi-Avatar" RPG games exclusively on the client side without a backend server! Increase your game sales with this single feature alone!
  • Discover how to create "Multi-Player / Single- OR Multi-Avatar" teams RPGs on both local Bluetooth OR Internet-based networks. Live examples demonstrate this feature about "what works" and "what DOES NOT work".
  • How to Create Loyal Fans and B2B Licensed access within a "Syndicated Business Network" to generate bespoke modules and game expansions for "Syndication Affiliates Only". This is my "Trade Secret" since 1997 with 18 million game access!
  • Automatically generate various new Quests (aka game board "Layouts" ) with innovative features dynamically.

Buy With Confidence

Buy with us and we will refund 100% of the cost of the asset if it's non-functional or not as described and the author doesn't fix the issue for you in a timely manner.

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2 Reviews

  • Ninagose's avatar
    Ninagose
    1 years ago

    Exactly what I was looking for ....

    I've read and practiced all the exercises. What I liked most was the guidance to build my own content! This author told me what he did, and WHY! Then he let me tailor the artwork to my specifications. Simply Brilliant!!!

    2 of 2 users found this review helpful Was this review helpful?
    PBMCube's avatar
    Seller Reply
    1 years ago

    Did you attend my workshop? This book and instructor materials are available to anyone who might like to conduct their own after-school club or game development workshop ...

  • sggs's avatar
    sggs
    1 years ago

    Wow! another brilliant workshop release ...

    I've followed this author's work and have successfully made a lot of money from his other workshops ... I'm so very appreciative!! BUT, I wasn't aware of this recent workshop about RPGs and from the comments, I'm anxious to launch this as another workshop ....

    1 of 1 users found this review helpful Was this review helpful?

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Download the free sample for review and use under the Free Sample License.

  • $9.99 USD
    Single copy of this EBook provided for one reader
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Ninagose's avatar
Ninagose
1 years ago

Exactly what I was looking for ....

I've read and practiced all the exercises. What I liked most was the guidance to build my own content! This author told me what he did, and WHY! Then he let me tailor the artwork to my specifications. Simply Brilliant!!!

2 of 2 users found this review helpful Was this review helpful?
PBMCube's avatar
Seller Reply
1 years ago

Did you attend my workshop? This book and instructor materials are available to anyone who might like to conduct their own after-school club or game development workshop ...

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