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Tile-Matching Game Mechanics for either Construct3 or Construct2!
Discover how to create various types of Memory Matching games using these methods from the "Construct Game Starter Kit" collection. By the end of this instructional workbook, you will have a production pipeline that gives you the ability to create as many unique "Memory Matching" browser games as your imagination can conceive! This will enable you to explore your creative ideas faster and with greater confidence.
This workbook is divided into 12 Developer's Guides that introduce each style of Memory Matching game mechanics, — "Open Pairs" (e.g., MahJong), "Hidden Pairs" using "mixed media", and "In Sequence" (e.g., Hasbro's Simple Simon). We'll explore all of these game mechanics, display techniques, and develop FLEXIBLE designs! By the end of this comprehensive workbook, you'll not only have several fully functional Memory Matching methods, BUT ALSO your very own Solo- and Multi-Player products, using your own gaming assets. This sense of ownership should motivate you to continue expanding your new game pipelines. An Instructor Workshop Edition with resources is also available -- perfect for after-school club activities.
Each of the 12 Developer Guides has a unique design template, downloadable source code, and technical references for every step in its game design process. This allows you to copy and paste any of these examples into your OWN production pipelines, and modify those licensed resources for your specific needs. Knowing that these accessible licensed resources are available should make you feel supported and confident on your learning journey. (General Game Licenses are included only inside this workbook if you wish to simply copy and publish my 12 games.)
This extraordinarily comprehensive workbook shows you how to:
Buy with us and we will refund 100% of the cost of the asset if it's non-functional or not as described and the author doesn't fix the issue for you in a timely manner.
22 files in 13 asset packs for one price