WackyToaster's Forum Posts

  • It's possible that whatever happened is just a minor corruption and can be manually recovered. You can try emailing construct support.

    Also a reminder to use backups and/or version control.

    If you saved the file to google drive, you might be able to get an older version from there from before it was corrupted. It's something like right click -> file information -> manage versions

  • At least there should be a restriction for new accounts to not be able to post a billion threads per second. One spam post is whatever, but this... is on a different level.

  • There was more retention. But Crazy has become popular among developers over the past year and our games are very quickly leaving the first page of new releases, and if you haven't been in the popular ones during this time, your traffic is running out.

    Ah yeah that makes sense.

    But let's stop this, because this thread is not for that.

    A little bit of off-topic keeps the forum juices flowing. But you're right, let me rectify this by posting screenshots.

  • Yes, I also tested this game on Poki, but the results were better on the Crazy, so it came out on the Crazy.

    Oh? I'm curious, what metrics were better? Just average playtime? I put two games on Crazygames but both kinda faded away really quickly, but they did have much better average playtimes than on poki though.

    The soft body in the middle is several sensor points that are connected to each other. And the jelly picture itself is worn on top of this and only reflects the state of these sensors.

    Ah, I see. Thx.

  • I wish I had any kind of clue what I'm doing. But I did manage to cobble together the shader I had in mind. Insanely awesome tool, but quite overwhelming too, there's like a billion options.

  • igortyhon Wait... you made this? I'm pretty sure I played this on poki not too long ago.

    I'm curious how you made the softbody physics.

  • Press F12 and check if there's any error messages in the console.

    I hope you have a backup in case it got corrupted.

    You can also try opening it in an older version like editor.construct.net/r496 which is just one version earlier.

  • I think most missing things are usually an oversight that a quick feature request could probably remedy.

    I love Construct but feature requests have historically been excruciatingly slow, even for small requests like this. (Not blaming here, just an observation)

  • I have in fact not been logged out. So probably it was the multiple tabs thing.

  • I always select remember me because I do want to stay logged in. I'll check tomorrow if I get logged out over night or not.

  • I'm talking both editor and website.

    If the website are you opening multiple pages simultaneously

    I might do that a fair bit when browsing. It seems I can intentionally trigger the logout if I spam open a bunch of tabs quickly (seems to be somewhere around 10+ tabs). Sometimes it shows me as logged out, but upon reload I am still logged in, but if I do it enough, I get logged out for good. I'll try not to open multiple tabs but I'm just used to doing that... no promises.

    However, it also seems that I get logged out after some time (few hours?) even when not actively browsing or using anything construct related. I'm not 100% certain though I might have checked the forum on my phone or something inbetween. At least today in the morning I had to log into both the editor and website.

    And are you logging in with OAuth or username/password?

    username/password

  • I'm still getting logged out constantly :I

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  • Yeah, still getting randomly logged out 1-2 times per day.

    Also I get this sometimes where it shows I'm logged in but it won't load the notifications. Upon reload I'm logged out.

  • You know justifun made a cool box3d behaviour?

    I did not. Cool stuff!

  • If it helps, this is actually in our TODO list for 3D, so slowly we should get to most things.

    Awesome :)

    Having said that, a general purpose 3D platform behavior sounds like a complete nightmare.

    Well yeah I suppose that's true. I know what the 2D one probably cost Ashley a couple of grey hairs. I'd settle for a physics implementation then.