I didn't know the Steam review team could ever or would ever outright 'ban' one of my pre-release game submissions, as opposed to the usual method I'm used to and fine with, in which they simply tell me something to change in the game to make it okay to release, which they've done before and which I always complied with and released each game, until now. I went back and forth with the same one Steam support individual, that always seems to be the same guy according to the name, making me feel like I'm not making any progress or getting a representative who understands, as I argue that all they need to do is reenable my ability to edit and submit the game, and I can easily get rid of the <1% content that they're so fixated on, that they're willing to trash the entire other >99% of the project over. It would take me less than a day to make the changes and submit a completely acceptable game. If I had the ability to tell the future, I would've quickly made the needed changes days ago instead of taking a breather celebrating the completion of a long project. In total the game took maybe about 1-2yrs of almost constant work. I know that Steam employees aren't fellow game devs, so they don't understand what goes into a long project, and think nothing of canning an entire game outright with no hope of resubmission instead of doing the obviously sensible thing of just allowing me to make the necessary adjustments. The support ticket I have open has been dead for a while now, and while active has seemed hopeless anyway, even offensive and unprofessional on the part of the support individual. My ultimate point is simple: Instead of the Steam review team's heavy-handed approach of outright 'banning' my game submission, just give me the usual chance to make edits to the game. By the end of very easy and very simple edits, no one will ever know they originally had an issue with anything. Plus, now that I know that it's possible for Steam to pull this kind of garbage, how do I know that even an enormous project that I'll have worked on for a few years by the time it's done won't run into the same issue and be a MUCH bigger nightmare, potentially career-killing? Steam is the only platform I know of that may potentially finally make me a living wage making games. What do I do to get around the app 'ban'? Am I supposed to approach this problem in some more advanced way than simply thru a Steam support ticket, such as via a physical letter to Valve/Steam? What should I do?