UltraLion's Forum Posts

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    One of the main problems seems to be that people would like to be able to use more mechanics in an easier way, but that the development team cannot keep up with all the requests, thus ending up putting them aside for years, and that they are given priority to things not expected by the community. Now maybe I'm missing something and I'm talking nonsense, but doesn't construct have almost 2 million paying users? Isn't it possible to hire 2 or 3 more people to take care of creating the most requested new official behaviors?

  • In the animation editor, activate the Onion Skin option, it is the third starting from the right, it allows you to see the shadow of the frame previous to the one you are in, to realize where it should be positioned to avoid having these changes, you will notice for example example that frame 5 is far to the left compared to 4

  • Is it possible to create a timeline that mirrors another? I don't think there's an option, maybe there's a trick to do it?

  • Hi, do you also have a version without using physics? One in which the rope swings more like a vine, without making 360 degrees and slowly shortens to reach the platform, I tried it some time ago, I even almost succeeded, but I don't know why the character, when dangling, remained more towards the middle of the rope than at the bottom end, despite attaching it to an image point at the bottom

  • Ok thanks, I was hoping it would have been possible to do something like, add animation and select a subfolder in File, and Construct had directly created the animation with the frames inside that subfolder, I still wanted to see if it was possible to display 2 different images in 2 instances of the same sprite, but you can't. In the end you could already load images from the URL and create animations with variables, thanks again!

  • Ok it works now, thank you, but I was hoping it was something less complicated!

  • I made a example dynamic_animations.c3p

    Thank you, but it doesn't work

    "This content is no longer available."

  • What is the name of the example?

  • I didn't understand how to use dynamic animations, to add animations and frames, is there any example?

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  • It's bizarre, one of these days I have to test it!!

  • Hi otomecha, in the end were you able to solve the timeline problem when you drag the character that caused the animations to go crazy?

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  • It also happens to me with a project, even if I have to enter a layout with only one sprite, it makes no difference, the first time I open the preview it takes much longer; Since the project will get bigger and bigger, but in reality it will often happen to work on layouts still under construction with few sprites, it wouldn't be bad to be able to load only a few things