Kyatric's Forum Posts

  • And to completely answer the question in case some other people would ask themselves the very same :

    The preview button can be found in the ribbon.

    It can also be found in the very top in the shortcut icons bar.

  • Are you sure you have set the "Scroll To" behavior to your player's instance as said to do in the guide ?

  • You should post a new topic with a precise explanation of what you have done (either post your capx or at least a screenshot of your code), what you are expecting this current code to do and what you are actually experiencing.

    I don't understand what you mean by "Counting mistakes hitting the wrong key", it doesn't make sense to me with your previous question about subtracting letters from a word.

    You should rather explain the overall idea of the mechanic you are trying to implement.

  • Does that element from the How do I FAQ helps ?

    [quote:1ulaxymw]Draw a line from point A to point B - LINK

  • The frame 1 of your "coger" animation has a different collision polygon than the others.

    Set it to bounding box as well and your issue should be fixed.

  • You can also check out this recent topic that answers pretty much the same question.

  • What LittleStain said.

    The LocalStorage is done in such a way that your game keep on executing while fetching the infos.

    It is actually up to you to "delay" the moment you display the scores to the moment they actually were loaded up. ("On item get" condition triggers)

  • By default C2 exports HTML5 games that are playable in the browser.

    Simply export as website, host online and give the URL to your friend.

  • The list is updated each month with the new addons released in the forum.

  • Thanks.

    I agree with the quoted names, so let's just thanks anyone that takes the time to read any issue posted on the forums and provide a sensible and helpful answer to them.

    And a special shout out to

  • In October 2015

    New releases

    The features listed here are only the "highlighted" features for each release. Check each release page to see the complete changelog and comments for each version)

    Be sure to keep updated to the

    most recent release of Construct 2

    If you think you have found a bug in Construct 2 you can report it in this forum BUT

    • Make sure it is not already a reported bug by searching through the "Bugs" forum
    • Make sure it is not a bug in your events, a difference between what you have coded and what you would expect
    • Make sure you're using the very latest version of Construct 2 (beta possibly, stable if this is the very latest release available)
    • Attach a .capx of the issue in the simplest manner possible (no 100+ events capx, no 10 mb capx)
    • Make sure to read Bug report requirements before posting and providing all the required informations (your configuration, the steps to use to reproduce the bug, any relevant information you can provide)

    It is really important since about 50% of reports aren't bugs which takes time out of working on Construct2 directly.

    Be responsible, help everybody by making sure it's not your events in cause first.

    Third part addons

    WebGL effects

    Blog posts

      None this month

    Reminder

    Former retrospect

    As an added bonus, here is a list of the former "What you may have missed" posts for the year.

    We're slowly getting toward the end of 2015.

    See you next month !

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  • Report system is in a different interface zenox hasn't access to yet (something that was forgotten on our end when when he was moved to the moderator status).

    Game reports do work and are checked daily, so do not hesitate reporting them when needed.

    The reported game was dealt with.

    Thanks for the improvement suggestion R0johound.

    On the other hand, I'd be afraid that providing a way to report a game without even having to play it would allow some trolls to make even more reports than they are already doing.

    We will work on something nonetheless.

    Arcade is still in beta and to be developed/improved.

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  • In App purchases are their own beasts and are handled by the platform you are aiming for.

    In other words, you create them in a web interface (either an Apple website for iOS or a Google website for Android) and the platform handles them.

    You don't "save them", you only check in your code if your user has purchased the iAP items you created or not.

    Pretty much the same for Game Center and LeaderBoards, what seems complicated is that you have to go through external services that are originally designed for coders and programmers.

    Those interfaces weren't designed with the idea that non-tech savy people were going to use it, as C2 is.

    But in the end, it is not that complicated takes a bit of determination to go through though.