irina's Forum Posts

  • Hello,

    (@Ashley... Do not take this the wrong way)

    I must say i am disappointed with Scirras treatment of 2 major platforms (atleest in my humble opinion) wich are iOS and Android.

    To release an app/game for those two we are totaly left to mercy on 3rd partys solutions wich have questionable, half baked products...

    I am no programmer (this is why i chose Construct in the first place) and this is really frustrating.

    I just managed to complete export to iOS with Ludei... and that worked OK (aldo they have ****** instructions in their plugin wich lead me the wrong way).

    And as i wanted to do the same for Android i realized that theres no way i can have official leaderboard in my game.

    As i understaind, Ludei seems to be leaving further development to community... wich will maybe work and maybe not...

    Please correct me if i'm wrong.

    Is there any way that Scirra can develop some quality solutions that will work as they shud... leaderboards, in app purchases etc?

    If it is the question of money... tell us, maybe community will contribute? After all, it is for benefit of us all, no?

    Thank you.

  • well.. it looks like it was worth it...

  • frozze

    Please don't dig up dead tipics...

    You are late like 3 years... dont you see it?

  • hm... on github clearly say that they implemented both leaderboards, android and ios... no!?

    April 14, 2014

    Added support for Google Play Games / Game Center leaderboards & Achievements

  • anyone?

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  • Hello,

    I dont see my scores on dedicated leaderboard while i test play on my device.

    All is set ok (i hope) only doubt that i have is within cocoons action:

    submit score of highscore to game center leaderboard "test"

    ..."test" is the name of leaderborad that iw set in itunes connect.

    but leaderboard ID is set like "leaderboard.test".

    Do i type in cocoons action, name or ID of my leaderboard?

    test

    or

    leaderboard.test

    Thanks!!!!

  • lwgames

    lovely!

    Have you done any guerilla merketing?

    ...because i see quite more downloads than other people here have.

  • i guess we need to be patient... few days is not much.

    ...if it is just a matter of couple days?

  • Hello,

    Iw compiled project in Ludeis cloud and i have imported it into Xcode.

    When i build project all is ok but i still see Ludeis FPS counter in corner and it can be clicked...

    How can i remove that from my final build?

    Thanx!!!!!

  • interesting... i did not go through something like that!?

  • Ashley

    Did you check this bug?

    Shall i go with Kraudis fix or to wait for your feedback?

  • in MoPub... click on the top right icon for settings and check is all green in there?

  • in Mopub, set CPM for iAd as 0.01 and Admob as 0.02. That should work right?

    Hm... are you sure about this?

  • Hello,

    I am using Cocoon + MoPub

    Iw set sucessfully AdMob and i see in Ludei site iAd also.

    Does anyone know can i somehow set priority to iAd as first network and then if theres no add to show to fill with AdMob?

    thanx!

  • 5. Insert admob publisher code into mopub

    this is looking wrong... you must set there ID of your ADD and not your general ID of publisher.

    looks like this:

    ca-app-pub-xxxxxxxxxxxxxxxxxxxxxxxxxxxx