Hi. Very excited to see that C3 is moving towards better 3D support.
I'm curious to know how you're supposed to animate different parts of the same 3D model (e.g. rotating both the base and turret of a tank, moving a humanoid's head and body independently). How would I go about doing this?
I should preface this by saying I'm relatively inexperienced in true 3D modeling/animation, and still need to wrap my head around the full capabilities of the new 3D model plugin. So far I have only seen very static, baked-in animations be played on characters (like walking or dancing) that, while neat, don't seem very useful for a 'true 3D' game.