baks's Forum Posts

  • Hi Ashley, not sure if it's a bug or if I'm doing something wrong.

    If you use "Ajax request URL" it works on preview, even on mobile, but when you make an APK it doesn't. It only works with "Request project file".

    I make a very easy project to test it

    Tagged:

  • WaterFill is a game designed for children, in which you just have to drag your finger to direct a hose with water and fill glasses.

    At the same time, it teaches children habits and awareness of the environment and the importance of water.

    It has a simple gameplay that mixes previously seen concepts but never in the same game.

    Like the use of water in the style of Where's my water or gameplay similar to puzzle bobble but from above

    Gameplay Video:

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    The Game Intro:

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    Screenshots:

    Now, I'm in the search of a publisher, the game is almost done, and I'm going to start the beta version in Android in a week or two.

  • It looks awesome! Very cool game, I hope you get many downloads

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  • For form elements used in game, the most straightforward way is to use the set css style action for each form element object directly. Other objects do not use css for styling.

    You can also prepare multiple different .css style sheet files in advance, and load each stylesheet on demand via the browser objects load stylesheet action.

    Yeah, the problem is that I have a text editor and I want to affect to other game from this editor, so I need to edit the CSS, that's why I wanted to upload a CSS or edit the one of the game.

  • Css is supposed to be read only, I've never heard of modifying it via post.

    Php is generally used to interact with web services, in particular databases like MySQL to provide dynamic content.

    I want to change the css of a game from this app, how can I do it then?

  • Hi, I want to add a string to my CSS file uploaded on the server using Ajax.

    This is my code

    Maybe I need a .php? But I don't know how to do it. The CSS has all the permissions on the server.

    https://www.dropbox.com/s/gslk2hvijnfjbt2/Upload%20string%20CSS.c3p?dl=0

    Thanks so much for the help.

    Tagged:

  • This is my actual php file.

    Sorry, I don't know why but I can't copy paste the code on the post.

  • Hi, I usually use a PHP code to upload .jpg files

    But now I need to upload .png for the transparencies.

    There are any similar PHP or can be edited?

    Thanks so much!

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  • That was the old link, you can read them now here: https://www.construct.net/en/blogs/ashleys-blog-2/render-cells-work-921

  • I have this example project, I think it might help you with your problem.

    https://drive.google.com/file/d/1IuZO6fhGEAvVK1HXCDTOSZRIdvDc0Ffy/view?usp=sharing

    Yes! It's working, thanks so much, the only problem is that maybe is too sensible, because the sprite is continuously vibrating, there should be a way to stabilize it.

  • I want to rotate a pipe using the mobile tilting considering speed and amount of incline.

    I tried with this but it does not take these factors into account, it only turns left or right depending on where you lean

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  • The error in the log indicates that the method is called, so it's fine.

    To build with C3 you need to export your project for Cordova, then unzip the exported game and edit two files - config.json and config.xml

    See how other cordova plugins are configured there and add "cordova-plugin-device" the same way, preserving the correct formatting!

    After that add all files back to ZIP, open Export Manager in C3, load your updated zip there and click "Build application" icon.

    This will only work if cordova-plugin-device plugin is whitelisted in C3, I am not sure if it is.

    Thanks, I will check how to edit the xml because I used to did on Construct 2 but know the format has changed.

    Yes! I checked here: https://www.construct.net/en/forum/construct-3/plugin-sdk-10/build-server-cordova-plugin-149266 and cordova-plugin-device is there!

    About removing the plugin references, it wasn't working haha but was a good point. Possible because when you add the plugin it needs to add the Admob ID.