Well firstly it's not something I'd recommend since it's going to be wasteful on memory: you will have entire frames loaded in to memory but simply skipped over and not shown, and secondly very fast animations would probably encourage using lots of frames which will result in high memory use again. Spriter is probably a better all-round solution to high-framerate animations.
If you really want this anyway, just implement your own frame-skipping animation system using the 'set animation frame' action.