Closing as won't fix. What's the point of using 'LastButton' outside of a trigger? What are you hoping it will do? Why should it do anything in particular? It's useless outside of a trigger, because if you are holding two buttons, it cannot report both of them - it's only intended to be used in the triggers.
Closing, can't reproduce, works fine here. Please see: https://www.scirra.com/tutorials/279/troubleshooting-construct-2s-preview-server
Closing as not a bug. The 'Wait' action causes the event to wait until after the function call has completed, so there are no longer any parameters available. Requesting any parameter outside of a function call will return 0. You can prove function parameters are working per call stack by implementing a simple factorial function with no 'wait' actions.
Can't reproduce, works here. Closing, please provide all necessary information in your bug report for us to exactly reproduce what you are doing, including the image file you are choosing when you import the sprite strip.
Closing, this issue is always a graphics card driver bug, check your drivers are up to date.
Closing, your project uses loads of third party plugins, and the problem is most likely a botched update by a third party plugin developer.
team Scynix - your link no longer works.
I still cannot reproduce any problem myself and I do not have a .capx from anybody that reproduces the issue. Please can someone provide one? Otherwise there is nothing I can do to investigate the problem.
Can't reproduce, works fine here. Please provide working reproduction steps or at least more information about the error (such as the full details from the browser error console).
Closing as not a bug, this is by design. It is documented here: http://www.scirra.com/tutorials/56/how-to-use-the-system-wait-action
For backwards compatibility reasons we will not change how it currently works. Further, how it currently works is actually completely consistent since it uses the same algorithm no matter where you use it; making it work like you want it to in this particular cause would mean making 'wait' use a different algorithm under specific circumstances, which I think is actually more counterintuitive, not less.
Thanks, should be fixed in next build.
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Closing, please re-post a simple repro if you still have issues with r178.
The project property is 'Fullscreen scaling'. Low quality renders small and stretches the result up, which is fast but doesn't always look good, and high quality renders at the screen resolution, which requires more GPU power. You might also want to see Performance Tips.
Closing, please don't cross-post.
It shouldn't matter. What kind of server are you running? Does any other server running different software have the same issue?
What kind of server are you running? Does it properly support partial GETs? Does any other server have the same issue? If not it seems likely it's a server configuration issue.