The IE error is a different error: it's failing to compile a WebGL shader. Try making sure you've got all Windows Updates installed, they've fixed a bunch of WebGL bugs since the release of IE11.
The Chrome error just looks like it's running out of memory. The node-webkit error is kind of weird, but if it's pushing the resources of the system then it might be related.
Firefox might have blacklisted the system GPU and reverted to software rendering. I can't remember off the top of my head how to check that in Firefox... but it's worth checking your graphics drivers are up to date.
There's really nothing else I can do without a .capx so I would have to close this if you can't produce one. It already looks like a bunch of different issues rather than one single issue though.