one sponsor mentioned that most C2 developers lacked the ability to integrate the sponsors sdk due to a lack of programming knowledge.
The sponsor could develop their own plugin using the Javascript SDK to fix that.
[quote:2swm6341]There was also a samsung s3 native browser bug previously, not sure if it's fixed but it was another big reason they avoided C2 games.
IIRC that affected all HTML5 games made in any engine, not just Construct 2.
One reason I heard from a publisher is that they had to have all their games in a certain format (e.g. index.html in one folder, assets in a parent folder, or something silly). It's simply not feasible for us to add every possible kind of export option in Construct 2 - I bet there are hundreds of publishers out there with their own weird constraints. It makes a lot more sense for publishers to accept Construct 2's format than for Construct 2 to have to support a myriad of different export arrangements, and then I bet every few months they change it too so we'd have to keep maintaining them all, which is just a huge waste of time. It's not like Construct 2's export format is exotic or anything, you can have everything in one folder, or optionally use subfolders for images and media... nothing difficult about that.