Ashley's Forum Posts

  • Construct doesn't encrypt anything. If you mean minifying, you can disable that on export.

  • I've tried to install C3 editor as a desktop app from chrome - and the greying out and hanging loading issues are gone. I consider it a workaround.

    That doesn't make any sense, it's running the same code in the same browser engine. If it's sporadic it's hard to prove that something fixes it, making it easy to mis-attribute workarounds or causes.

  • Right-click the object in the Project Bar and click 'Select all in project'. Then you can edit properties for all the instances in the project at once.

  • You do not have permission to view this post

  • I'm not really clear on what you're trying to do - instance variables are the usual way to add extra data per-instance. If you need more sophisticated data per-instance, you can put a dictionary or array in a container with a sprite, and then you get a whole dictionary or a whole array per-instance. I'm afraid it's still not clear to me what a new empty object type would add to this?

  • I should probably point out that currently the maximum size of an Android App Bundle allowed on the Google Play store is 150mb. I did a quick search and I don't think iOS has a specific limit.

  • You do not have permission to view this post

  • You do not have permission to view this post

  • FYI, Construct 2 is being retired and won't be getting any new improvements such as this.

    • Post link icon

    Set the orientation to 'Landscape' in project properties.

    Browsers don't allow locking orientation or entering fullscreen unless it's done in a user input trigger, so you may have to wait for the first touch before it takes effect.

  • The performance impact of using a sprite should be almost zero. The quad issue performance test measures performance for rendering sprites; if you make the sprite invisible, it doesn't even do that work. Even if it does, it's 1/300000 of the work, which is negligible. So I don't see any performance argument for this at all. Maybe there are other reasons for it, but performance is not one of them.

  • How big is your project exactly? I can't remember what the limit is exactly, but it's probably a maximum of 200mb. You can always do local builds with the Cordova CLI which have no size limit.

  • If the browser itself crashes, that's usually a sign of a problem with the browser, graphics drivers, or system, not the web page.

  • Hmm, none of the mentioned errors are significant. It'll be difficult to help any further unless someone can identify a way to reproduce this.

  • There's no point doing that, because all those files are downloaded on startup already for the offline cache.

    If this is related to this issue, the problem was the server had disabled caching. So the server was telling the browser to re-download the resource every time it was requested. If the resource is allowed to be cached, it won't be repeatedly requested.