No browsers currently support mod files at all. So we'd have to somehow hack in support ourselves, which is too big a project for us to justify when you can just use Ogg/AAC I'm afraid. It will sound the same, just slightly larger files.
Can someone make a simple .capx that reproduces this and upload that?
We've been informed of this before but the issue appears to be in our UI library which isn't our code, so I'm afraid I'm not sure we can fix it. I think it only happens on Windows XP though, is that your OS?
Try Set Layout Scale?
It's on our todo list!
Weishaupt, we need to know any browser errors to be able to help. Please see the link I posted and just copy+paste anything from the console.
What do you mean by crashing? Are there any browser errors?
You must not use a specific window width and height if you want your game to be fullscreen on mobile or tablets! You should simply support multiple screen sizes. If we added something like "use iPad screen size", undoubtedly a lot of people would just click it and the game would not work on anything other than an iPad. It's far better to make it work on any screen size, then it will work nicely on all devices.
Custom family icons was in Classic, it's on the todo list to re-add them. Good suggestion about add/subtract, changed for next build!
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You could try installing the Chrome 18 beta and see if that helps.
sqiddster, the situation in r79.4 is:
This is as good as I can get it. Hopefully Chrome 18 will be out soon and will solve this for the iframe case too.
You should not design games for any particular screen size. Instead see supporting multiple screen sizes. You probably want to use the 'scale' fullscreen mode so everything looks about the same size regardless of the actual display size.
Should be better in r79.4, can you check?
Should be fixed in r79.4, can you check?
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