hello
example 
i got a moving platform going up and down 
that platform has a rotating block attached to it (like a swinging arm)
the connections/links can be done via pin
movement is done via bullet or simulated movement 
is there a way to place multiple instances of that swing-arm-platform mechanic without re-adding sprites and pin/movement events for each  platform ?
if i place 5 swing-arm sprites and 5 platforms - how would construct2 know which arm belongs to which platform 
thanks in advance 
much appreciated !