I made picture that you can include with your games if you want.
<img src="http://dl.dropbox.com/u/1024727/hey.PNG">
Just put it at the start of the game.
Hilarious.
Psmith will never end his crusade. Everyone must lower their intelligence and skills to suit his needs.
Develop games in your browser. Powerful, performant & highly capable.
Ever since the site's been updated there's been 200% more activity everywhere.
or you could make an ini file on the desktop, then keep track of minutes in it.
Wow, lots of great improvements!
Especially "XAudio2: 'Timescale audio' option", that's amazing.
Self discipline is awesome.
It looks nothing like their new logo?
Well I designed a new logo for construct.
<img src="http://dl.dropbox.com/u/1024727/images/constructlogo.png">
It looks like a 2 year old's program with that logo.
I think the answer is no.
Most RTS-Games today are hardly RTS at all, but more about tactics than strategy (yes, there is a difference ).
Are you able to expand on why this is? (I'm not an RTS expert)
Niffty, however, I noticed a little pause in the animation when the colors switched.
LOL. That's all there is to say.
Cheers!
Also, I'd never noticed that zeropad system expression before - that's really useful!
It's easily possible in events! You just need a little math. If seconds is your number in seconds, floor(seconds / 60) is the minutes (divide by 60 and round down), and seconds % 60 is the seconds counter (modulo 60, ie. remainder after dividing by 60).
what if you have above 59 minutes and you want hours too?
I think someone else was having problems with animated sprites and the collision mask. I think the conclusion was to not do it for animated objects.
I could be wrong though.