The Official Introduce Yourself Thread

  • Greetings,

    I'm Ákos, a young Hungarian developer. I'm currently learning languages like C#, JavaScript, Java, VBA, and more. I'm intrested in game development too, I want to learn Unity, Unreal Engine, Blender maybe. I also intrested in this Construct 2. I found this game maker when I played There Is No Game on Android. So, Im gonna try out, I have a good feelings about it.

  • Hi, I'm Karan Verma from Jalandhar, Punjab, India.

  • Hi all,

    My name is Nikita. I'm music composer and I want to offer my exclusive royalty-free music tracks for adventure games.

    I write not only adventure but cinematic/romantic style music which is also great to use in games (background, credits, titles etc.)

    Here is a link to some of my adventure/epic tracks:

    "Epic Adventure" - audiojungle.net/item/epic-adventure/19655899

    "Epic Cinematic Orchestra" - audiojungle.net/item/epic-cinem ... a/19605620

    And my portfolio: audiojungle.net/user/zinush/portfolio

    Contact me if you like it, so we can co-operate! Thank you!

  • G'day G'day, I'm Patrick & I heard about Construct 2 through a game creation video on Giant Bomb.

    I've got a background in education as well as being part of a team that created educational software.

    Apparently I'm having some sort of mid life crisis (?) as I've sold my business & decided it's time for some new adventures. Learning to use this software is akin to basket weaving for me as I take some long over due leave & ponder my next steps.

    My first project is to try & build a ski jump game...

  • hello i am new to this how are we all

  • This is me introducing myself.

  • hiyo. gimme points

  • hiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii... my names johnny

  • Howdy Everyone!

    Nice to meet you all. Name's Charlton from Poland and making games at MGP studios-already made/released 2 games Sinless(niche cyberpunk vibed visual novel/cypunk mix, love letter to games like "Rise of the Dragon"etc) and Roll'd (mainstream arcade casual endless runner). First released self published on mobiles, then rereleased via publisher (Forever Entertainment) for Steam and mobiles. Previous projects were made in Cocos2dx (except Roll'd for Steam which was ported to Unity). Due to gamedev being the rough business it is and despite pretty good sales, the games didn't turn in a profit so I was forced to start the new project -Sand is the Soul- solo(couldn't afford working with my programmers:(). And that is when I found Construct2 and I fell in love almost instantly! Of course minus the standard feeling of being overwhelmed when being introduced to any new interface

    Been frequenting the forums for the last year or so ever since I got a hold of Construct2. Loving the community, very helpful- I learned a lot through the excellent tutorials and active community. You guys rock! So I thought it is night time I created an account- maybe I'll be able to share some knowledge of my own. Wish I had done this sooner, but I was seriously overburdened by work over the last year (still am:() most of the time crunching 7 times a week.

    Anyways, looking forward and hope to be an active member of the community-as much as time and focus will allow- and hope to share some info on Sand is the Soul soon!

  • Я узнал о Construct Classic и Construct 2 от друга, который занимается разработкой игр на этом движке.

  • I'm from Michigan and I heard about this great website from another website.

  • Amateur Game Developer here. Just saying hi!

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  • Hey, is this thing on? Yeah, okay then.

    I am a graphic artist and I thought (for quite some time) about creating a game. As I don't really like the coding I started to try multiple software that does not need programming skills so I can use it to make a simple platformer. I stumbled upon Construct 2 on Steam and decided to give it a try. I found it surprisingly easy, compared to other software that I looked into.

    I already designed the base of the game "on paper", so now I am in the stage of testing different mechanics and creating art resources for the game.

    I am planning to buy licensed version and start building the game itself once I'll finish testing the ideas that I have in mind. I already got a lot of questions, but I'll try to solve them myself, before posting.

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  • Hi guys! Im a game artist from Brazil and Im looking up for making a whole game, including the coding.

    Had a really good experience with construct so far! Lets see where i can get with the help os this community!

    Nice to meet you guys

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