The Official Introduce Yourself Thread

  • Hi everyone!

  • Всем привет, я мечтал сделать какую-нибудь игру и нашёл эту программу, и теперь буду проводить в ней день и ночь D

  • Hello I am ItchySkink0 and I hope to have a wonderful time using construct

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  • Hello I'm WolfDesigns, I like using adobe programs to do graphical things. I'm not much of a programmer (yet). What I adore about Construct 2 is the simplicity and how easy it is to use.

  • I Will Introduce Myself

    So, My name is Robertus Adi Octavian you can call me Robert or TugS , I came from Indonesian , Amateur Game Maker (im not ready now for being Developer LOL).

    I like make some pixel or 3D modeling object.

    My Favourite game is Minecraft

    Ok Thats it , Thanks

  • So, my buddy had a cunning plan, but I had a better idea: make games!

  • Hi I am HunterLee, I am a newbie, I want to learn how to make games, but I know nothing about it. I am willing to learn.. Can anyone teach me? I know nothing about it..

  • hi

  • Hey!

  • Hi folks, I'm Pete Baron, currently evaluating C2 free version to see if it speeds HTML5 development up for me.

    I've been writing Flash games for years (insanehero dot com) and before that worked on all sorts of platforms right back to the Commodore 64 in the '80s.

    Really enjoying most of what I see in C2 so far, just having the usual 'new environment' problems.

    Possibly the biggest stopper for me will be that I seem to be trading programming development time for tedious animation construction time... I'm not a fan of the animation sprite-sheet system as it's currently implemented, but maybe that will change if I discover some new time-saving tricks.

  • Hi

  • Hi

    You can call me "J". One of my friends started making really cool looking Nuclear Throne esq like game using construct 2, so that got me interested in making one and I'm pretty exited for all the things that can be done with this program!


  • Hi my name is Iohann

  • Hi All,

    I'm Duncan and I'm looking forward to playing around with Construct2. Looks awesome from what I have seen so far. I'm interested in how to effectively create these games from a more responsive screen perspective or at least understanding an an efficient way of creating a basic framework for a game and easily adapting to output multiple sizes of a game instance to cater for portrait/landscape and a host of sizes (rather than just scaling down/up the original output).

    Anyhow, that's me. Off to play.



  • Hello !

    I am Armany, 2D Game artist. I wanted to go ahead and try to make my own games with my own art instead of just supplying the arts and i have been advised to come here


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