So ... "Introduce Yourself" ... Something besides "hello, world" I suppose!
As you can see (@MikeDobson), my name is Mike, and I live in the U.S.
"Hello, my name is Mike, and I'm obsessed with a computer game."
I've been programming computers of one kind or another since Reagan was still president (not that those two facts have anything to DO with one another) ...
And to further "date-stamp" myself, my very first "computer" was "Timex-Sinclair 1500" !
It just occurs to me as I'm writing this, that my very first ever "complete" program, was in fact a very basic (no "splitting" etc. but did have "graphics" of a sort) "Blackjack" (or "21" if you prefer) game! I thought of it myself, did it ALL by myself - as opposed to modifying code from books or magazines, etc. (that was the way a lot of "hobbyists" spread code in those days).
So far, I'm sort of using C2 as a "rapid" (relative term, there) "prototyping" tool, attempting to "re-create" an old "computer game" that's even older than my personal experience; maybe I'll get around to a "Work in Progress" and/or "Screen Shot" forum post eventually.
It's taking me a bit to get "past" the whole "no coding required" type of "paradigm" (especially since I'm more familiar with "coding") espoused by C2; I'm seeing (though various tutorials and my own experiments) that it requires, if not explicit "coding," quite a few bits of rather "specialized knowledge" (which look suspiciously like things most learn w/"traditional" coding) in order to get very far past the simple(r) templates and "game genres" that the creators obviously had in mind for C2. Some 3rd-party plugins are already simplifying things tremendously, especially those by rexrainbow !