How do I get c2 project to build correcltly with c3?

  • That looks like the old ad plugin that's deprecated and no longer supported. Replace it with the new Mobile Advert plugin.

    Thanks for the info, Ashley .Can you drop me a download link? Where can I download it? Do I just search "c3 Mobile Advert plugin"?

    If this (https://www.construct.net/en/make-games/addons/8/mobile-advert) is it, people are saying the plugin isn't working. Is it true? Is there a problem with this plugin as well?

  • Also, it says I can't download it:( If that's the case, and I'm trying to build a c2 project using c3, how can I install it on c2?

  • Ashley , I have a c3 license.... but I can't download the plugin!? Why is the download button for the Mobile Advert plugin not even showing up (it's there, but it's invisible and I can't click on it):(?

    Why can't I download the plugin?

  • Please, Ashley , I can't find the download for the plugin anyway. Please help me with this... Can you please show me a working dl link?

  • construct.net/en/make-games/addons/8/mobile-advert

    Below 'DOWNLOAD', it states "Only users with paid Construct 3 plans can download monetisation addons."

    I have a paid plan... Why can't I download it?

    If I made an app with c2, but need to build with c3, how do I add Admob? Can you please send me the downloadable version?

    What am I supposed to do now?

    Can I import my entire c2 project into c3, and then build it with Admob already installed in c3?

  • BUMP.

  • Ashley , I have a c3 license.... but I can't download the plugin!? Why is the download button for the Mobile Advert plugin not even showing up (it's there, but it's invisible and I can't click on it):(?

    Why can't I download the plugin?

    guannstar It says at the Beginning on the description I will quote:

    THIS IS AN OFFICIAL BUILT-IN ADDON

    This means that it is not downloadable via these pages as it's already included within Construct 3 itself.

    https://www.construct.net/en/make-games/addons/8/mobile-advert

    So you need to do this steps from inside of your C3 Project

    1-On "Project">>> Left Properties Panel

    -Right click on Object Types

    -A Window will open then select from that window "Ad New Object Type"

    See the Picture:

    https://www.dropbox.com/s/4rxhfv55i5edya9/c3%20Mobile%20Advert%20plugin1.png?dl=0

    2-It will open Up another New Window scroll Down to "Monetisation" Section

    -Then select from there the "Mobile Advert" plugin

    >>>See the Picture:

    https://www.dropbox.com/s/q2objx6j6m95yre/c3%20Mobile%20Advert%20plugin2.png?dl=0

  • Okay, tarek2 , so then is it possible it upload my entire c2 project into c3? If so, how?

  • Okay, tarek2 , so then is it possible it upload my entire c2 project into c3? If so, how?

    Have you tried already? which problem did you have?

    Any c2 Project can Be opened normal in c3 as long you don't have any Plugins that are not yet ported to the c3, in that case, it will not let you open it until you install it

    Just open the project normal from c3, you don't need any special instructions

    select "file" option then choose you c2 capx wherever you saved it and its done then how to export it that is a different story

    But if you have a c2 Project that has Plugins that are not already ported to c3 you can export it directly with the C3 Exporter Build Service here is a tutorial

    https://www.construct.net/en/tutorials/using-c3-to-build-c2-mobile-exports-22

  • > Okay, tarek2 , so then is it possible it upload my entire c2 project into c3? If so, how?

    Have you tried already? which problem did you have?

    Any c2 Project can Be opened normal in c3 as long you don't have any Plugins that are not yet ported to the c3, in that case, it will not let you open it until you install it

    Just open the project normal from c3, you don't need any special instructions

    select "file" option then choose you c2 capx wherever you saved it and its done then how to export it that is a different story

    But if you have a c2 Project that has Plugins that are not already ported to c3 you can export it directly with the C3 Exporter Build Service here is a tutorial

    https://www.construct.net/en/tutorials/using-c3-to-build-c2-mobile-exports-22

    I'm using a few plugins right now (LiteTween, Audio, Browser, List, Button, Textbox, Touch, and Usermedia). If I delete them, can I re-install them all in c3?

    If so, how?

  • > > Okay, tarek2 , so then is it possible it upload my entire c2 project into c3? If so, how?

    >

    >

    >

    > Have you tried already? which problem did you have?

    >

    >

    > Any c2 Project can Be opened normal in c3 as long you don't have any Plugins that are not yet ported to the c3, in that case, it will not let you open it until you install it

    >

    >

    > Just open the project normal from c3, you don't need any special instructions

    > select "file" option then choose you c2 capx wherever you saved it and its done then how to export it that is a different story

    >

    >

    >

    >

    >

    >

    >

    >

    > But if you have a c2 Project that has Plugins that are not already ported to c3 you can export it directly with the C3 Exporter Build Service here is a tutorial

    > https://www.construct.net/en/tutorials/using-c3-to-build-c2-mobile-exports-22

    I'm using a few plugins right now (LiteTween, Audio, Browser, List, Button, Textbox, Touch, and Usermedia). If I delete them, can I re-install them all in c3?

    If so, how?

    Sorry I think I didn't explain it properly when I say Plugin I meant third-party Plugins, I believe that (Audio, Browser, List, Button, Textbox, Touch, and Usermedia) are official Plugins, it shouldn't be any problem with them

    But "LiteTween" is a third-party plugin so you will have to install a different version for c3, but you are lucky they just release an official "tween" plugin as you can see on the Last c3 beta r123 which is the same thing

    https://www.construct.net/en/make-games/releases/beta/r123

    Now I don't know if that new C3 plugging it will recognise the c2 "LiteTween" that you will have to try it and see, the best and fastest way to know is just try to open your c2 project on c3 and see what messages they show you if there is any Plugin incompatible it will show you a message saying so and it will show you which one is the one causing the problem

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  • You're right. I just tried to upload it, and c3 accepted all plugins, except for the LiteTween plugin.

  • Thanks tarek2, just one last question, how do I actually install the (https://www.construct.net/en/make-games/addons/120/lite) LiteTween plugin? I can't just drag and drop the new plugin onto the c3 layout... How does it work?

    P.S. Have you been having issue with the Mobile Advert plugin lately, or is everything running smooth? (Is there anything I should know before I start?)

  • Thanks tarek2, just one last question, how do I actually install the (https://www.construct.net/en/make-games/addons/120/lite) LiteTween plugin? I can't just drag and drop the new plugin onto the c3 layout... How does it work?

    Your welcome mate

    That Plugin is a third party-Plugin and has a Red download button so you will have to download it and install it through the addon manager on c3

    https://www.dropbox.com/s/cy2royy6fmte10l/Addon2.png?dl=0

    But if you are trying to install it on the c2 project you cant because first, you need to open your c2 project on c3 then only then you can install any plugin to that project

    The only option you have is to delete your lite LiteTween plugin from your c2 project then open it up on c3 and install the official "Tween" plugin or any other plugin then recreate your events that were lost when you deleted the LiteTween plugin from the c2 project

    P.S. Have you been having issue with the Mobile Advert plugin lately, or is everything running smooth? (Is there anything I should know before I start?)

    I'm afraid I cannot help you with that as my c3 license run out many months ago and I didn't renew it yet so I didn't get to try the Mobile Ad Plugin, I was just using the c3 to test exporters and different staff

    But as you can see there is no one complaining so I guess its working other ways you would see many threads complaining I guess

  • Thanks for your help, tarek2 .

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