Hi, thanks for all the information. Not sure if this is the right place to ask this.
Is there any way to test with the greenworks plugin without having a game published in steam?
Suppose I want to see how the plugin works and do some tests but I don't have any games on Steam. Can this be done?. Is there an official DOC for the greenworks plugin?. I see that the plugin has few actions and events.
This DOC says nothing about the events or actions of the official plugin:https://www.construct.net/en/construct-2/addons/83/greenworks/documentation
Add the addon to a testing project. Use the conditions to check if Steam is ready. After doing everything that is mentioned in the docs, add the project as a Non-Steam game to your library. Since you don't have your own AppID yet, you'll have to use the official Steamworks Spaceware testing project AppID (480). This also makes it possible to test achievements later on.
If you want to test with a more recent version of NWjs, you have to use our custom prebuilds. I've done all of this already and it worked fine. There are some issues with the overlay that require some Chromium Args to be added, check the Roundup for all details.
I'm planning to create an entire tutorial for getting your game on Steam at some point.